Tuesday, March 21, 2017

Blog # 7 Copyright

Of all of the aspects of this course that have taken me out of my comfort zone, this was perhaps the most frightening exploration from the perspective of teacher and student.
I watched all of the videos and explored all of the text-based resources provided in Five-Minute Film Festival: Copyright and Fair Use for Educators.  I found that each source both answered questions,and raised many more. 

I found myself wondering how anyone could possibly engage in any 21st century learning experiences as a teacher or student without having explored this topic well in advance?  The fact is that we live in a transitional time in education.  Many teachers are afraid of technology, and this aspect of things certainly complicates that further.  If we expect teachers to take risks and try new things, there must be a huge level of support and understanding coming from school districts, teacher training programs, and available professional development.  In Education World’s Five Part Series on Copyright, section 5 presents District Liability and Teaching Responsibility.  This section highlights the ways in which the district is responsible for copyright infringement within the district for individual teachers.  It also presents the need to train and protect teachers in this area.  I wonder how many administrators are even aware of this responsibility?


At the beginning of each year, teachers in our district are required to use Safe Schools online training courses to cover mandated topics by the state and district.  This year, training included “Keeping Your Computer and Our Network Safe, Avoiding Malware.”  As digital media becomes more commonly used in the classroom, I suspect there will be the need for a copyright installment as part of this training.  The challenge from a realistic perspective, is that if we already have teachers who are scared to take a risk, does this deter educators rather than encourage them?
Where I did find more comfort was in the video section when I viewed the Get Creative video by Creative Commons.  It seems that this approach has narrowed down the leg work for teachers a bit by providing resources that have already been identified for various uses in the classroom.  Whereas many of the resources provided me with unanswered questions and a more fear-based mindset, this video presented the possibilities of working within a more collaborative and creative mindset.  This got me thinking about how we can begin to translate this mindset to our students from the very beginning.

After watching the Fair Use lesson on the Teaching Channel, I decided to consider ways in which I could address the idea of copyright with young children.  This week I decided to test it out in my classroom.  The lesson I planned included the following Kindergarten standards:

LA.K.RI.K.5 - [Progress Indicator] - Identify the front cover, back cover, and title page of a book.
LA.K.RI.K.6 - [Progress Indicator] - Name the author and illustrator of a text and define the role of each in presenting the ideas or information in a text.
LA.K.W.K.6 - [Progress Indicator] - With guidance and support from adults, explore a variety of digital tools to produce and publish writing, including in collaboration with peers.

Lesson Overview:

During the first part of this lesson, I handed out little books to each child, and together we explored the parts of the book: front, back, title page.  Within the title page, we looked for the author and illustrator name and described the job of each person, looking for evidence in the text to show that they had done their job.  We then looked for the “little c in a circle that shows us when the book was born”.  Children discussed whether their book was old or new, and compared it to their own age.   After collecting the little books, I explained that the little c we saw in the book has another job as well.  That little c protects the book from other people taking the book and claiming it as their own.  It tells us that the words and pictures belong to someone, and we can use it to inspire our work, but we can’t take their work from them. 

Then I introduced another symbol that they might see if they are looking online.  We called this the double c.  The double c means that the creator is really proud of the work, but is willing to share it with other people who might like to use it as part of their own work.  Double c is willing to share, whereas little c wants to keep the creative part of his work to himself.  We looked at some images on the smart board that showed the double c in the circle and discussed the ways in which we could use them creatively in our classroom work.

I then introduced this activity to children:

As part of our writing workshop process, the children each create digital published versions of their story.  We have always added a copyright to celebrate the book’s birthday, but now children will have a choice.  He or she may decide  to give your book one little c or two.  The child’s decision decision will determine how other children in our class may use the book.  One c means the child wants to keep your work all to himself and other children may read it, but may not use any part of it for their own story.  Double c means the child is happy to share so that others can use parts of the book to create something new.

Once the children have their digital version created, we always print out a copy of the story as well.  Our child-created library holds the most popular books in our classroom.  I met with children to talk to them about how they would like to copyright their story by having them choose a label to place on the back of the book in our classroom child-created library. 

Here you can see an overview of the lesson on copyright:

                                                        Please excuse the somewhat choppy video footage.
                                                        Capturing a quick video with 5 and 6 year olds
                                                        is not always an easy task!


Lesson Reflection:
After completing this lesson, I thought about the ways in which we have a responsibility to consider the needs of all of our learners given the digital world in which they live.  By allowing young children to consider the idea of copyright, we help to heighten their awareness as they explore and create with digital tools.  We also help them to become responsible digital citizens as they interact with the world around them.  This lesson was a simple and practical way to incorporate the unique needs of 21st century learners into daily classroom experience.


(VideoAmy), A. E. (2015, December 02). Five-Minute Film Festival: Copyright and Fair Use for Educators. Retrieved March 19, 2017, from https://www.edutopia.org/blog/film-festival-copyright-fair-use

[Creative Commons]. (2009, August 17). Get Creative. [Video File]. Retrieved from https://www.youtube.com/watch?v=BlhJUJ9DC4A&list=PLvzOwE5lWqhTbOCIFp_OxsN6nC-l20kMT&index=9.

Starr, L. (2010, May 25). The Educator's Guide to Copyright and Fair Use. Retrieved March 19, 2017, from http://www.educationworld.com/a_curr/curr280.shtml



Tuesday, March 7, 2017

Monday, February 20, 2017

Blog # 6 Multimodal Exploration

Part 1:  Video Illustrating Multimodality

For this exercise I decided to create a video taking a look at the importance of multimodal communication within a young child's environment.  To begin, I asked the question:

If I were a cloud floating above our classroom, what would I notice?  How could I capture the experience using a multimodal approach?

I began with this drawn out storyboard, and then kept my camera and iPad close throughout the day to capture moments throughout the day.

As I began to edit my video, I realized how important this exercise is as a part of my multimedia project.  As we explore digital portfolios, we attempt to move beyond paper documentation of experiences and create a sense of the many facets of learning and communicating throughout the day.  Each of the elements highlighted in the video capture a different part of the learning experience.  I will be using this video to introduce my teacher workshop.  Please read the course description, and then enjoy the video.


Course Description:

Have you ever wondered what it would be like to float on a cloud above your classroom and take it all in?  How would this perspective change or elevate your teaching?  Close your eyes for a moment and imagine an amazing classroom moment you have experienced. If you were floating above the room, what would you

 See?
                              Hear?
                                                         Feel?

Learning and teaching go much deeper than we can capture on paper.  Through this course, you will take a fresh look at the learning experiences in your classroom and discover ways that you can elevate learning, and capture experiences using digital portfolios.  As we look at the world of Seesaw, keep your cloud perspective in mind, and enjoy the journey as a teacher and a learner.





Part 2:  Story Board for My Multimedia Project

The second part of this week's blog post is a natural extension of the video I created.  As I began to think about how to use the story board to organize my project, I again began with very rough draft using a paper/pencil approach.

After drawing it out in pencil, I color coded the different elements to see if I was creating a balance of communication through different tools.

Yellow: Image
Red: Video
Light Blue: Text
Dark Blue: Link


I then began to play around with the options within the Spark Video app and website as well.  I moved back and forth between the two to see how the layout changed from laptop to iPad.  I began to upload and edit some photos and play around with the text, button, and video options.  I took screen shots for what I was able to complete in this initial phase.

After this part of the exercise, I decided to take it a step further by moving my screen shots into the Vidra app and recording my thoughts on how I will use each portion of the site to communicate.  For the pieces I do not have laid out yet, I used text, icon, and drawing tools to create a quick simulation of what might be found on the section of the page.

Take a look at my Vidra storyboard that I initially used to begin organizing my site.

Reflection on Story Board Creation:

The Spark Video format creates a beautiful visual display, but the challenge is creating a clear and cohesive resource that takes all design elements into account.  I have discovered that the storyboard process is very important in helping me organize my thoughts so that I can create a draft of the project.  At this point, I have already gone back and edited some of the images and content that I began with.

Some changes I have already made:

  • Changing the first photo to an image that integrates color as well as a black background to create more consistency.
  • Change of theme to capture the feel consistent with the photos
  • Changed all photos to black and white for crisper images
  • Created a video link instead of inserting the video within the site (I shared it through a Seesaw link instead to illustrate the ways that Seesaw can work with video creation)
  • Began to work with font and size
  • Began adjusting layout for workshop activities
  • Added a link with directions showing how to create a class and practice on your own for anyone who is using the site outside of the PD session
I will also closely assess the flow of navigation as I work to make sure that teachers can easily come back to the resource and follow the flow of the site to return to areas of interest or reinforcement.



Thursday, February 16, 2017


Multimedia Project Proposal



Proposal: 

The purpose of my project is to create a teacher workshop and interactive resource to communicate ways in which educators may use digital portfolios to document, assess, and communicate learning.  This project will allow me continue to utilize technology as part of classroom practice, as well as support teachers throughout the district in finding creative and meaningful ways to integrate technology into their classrooms.

The following student learning objectives will be integrated into lessons shared with teachers:

TECH.8.1.2.B.CS2 - [Content Statement] - Create original works as a means of personal or group expression.
TECH.8.1.2.B.1 - [Cumulative Progress Indicator] - Illustrate and communicate original ideas and stories using multiple digital tools and resources.
TECH.8.1.2.C.CS1 - [Content Statement] - Interact, collaborate, and publish with peers, experts, or others by employing a variety of digital environments and media.
TECH.8.1.2.C.CS2 - [Content Statement] - Communicate information and ideas to multiple audiences using a variety of media and formats.

Additional content objectives will be covered in lesson samples as well.

Rational:

This project will attempt to incorporate technology into various content areas by offering lesson examples for creating, documenting, assessing, and communicating learning through Seesaw Student Driven Digital Portfolios.  Since I already incorporate a lot of technology options into the classroom, this project will take practical classroom experience to the next level by providing examples and resources for other teachers throughout the district.  One of the best ways to enact change is to provide real life examples and experiences from which teachers may learn. 
By creating a virtual tool for learning, teachers may work at their own pace, return to resources as they progress in their own practice, and learning may be passed on to new teachers as they enter the district.  We are in the process of rewriting our English Language Arts curriculum, and are currently working on organizing ways for teachers to create and share resources to utilize within and across grade levels.  My hope is that this will become a resource that can be added to our curriculum and will grow with teachers as they find more practical applications across curricular areas.  By using a multimedia design, I will be able to reach teachers as individual learners, and model effective ways for them to integrate these approaches into their classrooms as well.

Audience:

This particular project is designed to reach K-2 classroom and special area teachers in our district.  This year I created a virtual professional learning community (PLC) utilizing G Suite tools to support connection between teachers across the district.  This has been an important learning experience for me as I have found there is a vast range of comfort and knowledge in the area of technology across the district.  Teachers range from those who were reluctant to figure out how to log onto Google Classroom, to those who are creating their own websites and flipped classroom environments.  My target audience is the teachers of primary students within the district.  Seesaw Digital Portfolios offer options for teachers and children that can be utilized effectively to personalize and differentiate learning experiences.  Although digital portfolios can certainly be used across all grade-levels, my focus is on elevating learning and play that is already embraced by district teachers of younger children.  The goal is to communicate ways to incorporate technology into what is already happening in the classroom.

In order to determine the specific needs of my audience I have approached it on several levels.  I have created a Google Form to identify specific needs and comfort level among K-2 teachers.  I have also met one on one with teachers to walk through the process of creating a digital portfolio to get a sense of comfort level and needs of beginners.  In addition to considering teacher needs, I have reached out to my principal and assistant superintendent in charge of curriculum for thoughts on how this project can positively impact the district by supporting specific needs of current and future teachers.

Overview and Learning Objectives:

District teachers will be able to set up a class using Seesaw Digital Portfolios

District teachers will be able to utilize audio, photo, video, and drawing tools to incorporate learning experiences into the classroom

District teachers will identify resources that can be utilized to support and extend use of digital portfolios

For my workshop I will host an in-person session and send out a link to the Adobe Spark Page that I will create with all available resources.  The Adobe Spark Page will also be added to district curriculum resources to be utilized by future teachers.  The use of multimedia tools embedded into this resource will allow teachers to explore and return to activities at their own pace so that they can incorporate use of portfolios in the classroom as their comfort level increases.  This resource will also be shared via the district teacher Google Classroom used for communication among teachers throughout the district.  After the teacher workshop, I will send out a follow up Google Form to assess teacher learning and understanding, and evaluate how I may continue to revise and extend resources moving forward.  When speaking with my principal, he had also suggested having a day when teachers can sign up for 20 minute sessions in my classroom to come and observe use of digital portfolio tools in action.  This hands-on opportunity would support teachers comfort level as they navigate new tools.

Technology Tools:

In order to create an overall resource that teachers may use to direct learning and interact, I will be creating an Adobe Spark Page site.  This will ensure that even when teachers are not in the same physical space, they may access learning tools.  Within the Adobe Spark Page, I will be sharing resources through the following multimedia tools:

Seesaw Digital Portfolios – We will look at the web-based as well as app version of this tool for use in the classroom on a variety of platforms.  Audio, video, camera, and drawing tools are all embedded within the use of the digital portfolio itself.

Video Tutorials created by Seesaw – Seesaw has many resources available to walk teachers through each step in digital portfolio creation.  I will be utilizing these videos in conjunction with examples from my classroom experience.

Video Creation Software (to be determined) – To create an inspirational video highlighting the need for portfolios which capture experiences using a multimodal approach.

Animoto – To show examples of simple ways to create video newsletters using the free teacher account.

Aviary – To edit classroom photos and show ways in which photo editing can be used as a way to demonstrate learning.

Canva – For creation of infographics and visuals for my Spark Page.

Various Apps to demonstrate app smashing for more advanced users – Felt Board, Draw and Tell, Book Creator, PicCollage

Learning Theories and Principles:

When I began my exploration with technology in the Kindergarten environment, I sought to find ways to elevate developmentally appropriate learning experiences through the use of technology. 

Some of my foundational questions have been:
How have changes in the 21st century impacted learning and play for young children?

How have play-based experiences changed in and out of the classroom, and what gaps are there because of these changes?

In what ways can we celebrate and elevate learning and play through technology?

How can advances in technology support personalization, differentiation, assessment, and parent/family communication?

Walker, Jameson, and Malcom (2010) suggest the need for “developmental strategies for helping learners to bridge the gap between informal, participatory learning and the expectations of academic study (p.212).  This idea may be applied to young children as digital learning portfolios provide a link between informal hands-on or play based learning experiences and how they relate to learning for the young child. 

For example, as children participate in an informal block building activity they negotiate shape, size, communication, problem-solving, and spatial skills.  The activity itself provides critical steps as children lay the groundwork for mathematical thinking.  Now consider the same activity in which children participate in building, and are then able to use an iPad to create a video of their building explaining their experience and thought process.  The uploaded video is then shared with the teacher who is able to glimpse into the child’s world – identifying areas of understanding and development.  The same video is viewed by family members who may then discuss the social and academic experience with the child outside the classroom.

In this scenario, the digital portfolio has provided a scaffold for children to extend informal play and learning into academic knowledge.  Transfer beyond the classroom helps children to further solidify understanding, and apply knowledge in the outside world.   For young learners, digital portfolios support reflection and connection which are later embedded in social networking experiences.  Helping children to develop digital responsibility and citizenship when they are younger may support their future experiences as they get older.  Walker, Jameson, and Ryan suggest, “The reflective skills that digital learners exhibit – attending to their peers’ input, reflecting on their own output, responding to feedback – are also vital to make them fully rounded, competent members of the higher education community (p. 219).  By allowing young children to develop the ability to document, reflect, and share their learning, we set them up for success in the digital social and academic world ahead.

Digital portfolios offer a 21st century alternative to the traditional written report card used to document and share learning.  While report cards remain important in communicating overall progress, digital portfolios allow for daily documentation which drives learning both in and out of the classroom.  Rather than having the teacher the sole reporter and documenter, digital portfolios provide children access to multimedia tools to show their learning.  As Daley states,

The very vocabulary of multimedia encourages approaches different from those used to write text.  One ‘creates’ and ‘constructs’ media rather than writing it, and one ‘navigates’ and ‘explores’ media rather than reading it.  The process is active, interactive, and often social, allowing for many angles of view. (p. 36)

Embracing multimedia in within the context of learning for the young child offers possibilities to communicate that may not otherwise exist.  For the child who does not yet read or write, an adult must be present to hear the words or see the actions that are demonstrating feelings, ideas, or understanding.  The use of multimedia tools such as audio, video, or photography offer the young child a means of communication and reflection that can be applied across content areas.  As it states
in the Resource and Policy Guide for 21st Century Sills, Education, and & Competitiveness, “Students can master 21st century skills while they learn reading, mathematics, science, writing, and other school subjects" (p. 8).  Beginning the process of learning 21st century skills in the primary 
grades can support development of skills that are needed in today’s global economy.

Timeline:

Stage of ADDIE Model
Activity to be implemented or completed
Date
Completed
Analysis
           Google Form for teachers
           Meeting with principal to identify building goals
        Meeting with assistant superintendent to identify district goals
February 6-February 17


Consult with online Google + communities for ideas, input, resources
Feb 6 - ongoing


Reach out to Seesaw to communicate project – ask about design colors and fonts used in their logo to mirror in visual design for site
Week of Feb 12


Explore Adobe Spark site to familiarize with capabilities for uploading multimedia elements (look for color options that complement the Seesaw logo)
Week of Feb 12


Begin collecting Seesaw samples from classroom work (photos, video, audio links)
Feb 12-25


Develop inspirational video (connection to week 6 mini art school assignment)
Week of Feb 19

Design
Create thumbnail sketch of site pages/elements
           Rationale/objectives
Week of Feb 26


Create course description
Week of Feb 26


Determine needs for learner/facilitator (iPads, chromebooks, laptops, smart board)
Week of Feb 26


Create Google Form follow up
Week of March 5


Use design principles to determine layout:
           Header
           Photos
         Columns

Week of March 5

Development
Develop plan for in person workshop

Collect physical materials

Week of March 5


Organize Spark Page to follow the flow of the workshop
March 5-26


Test site
Week of March 26


Finalize date/availability during staff meeting time
Week of March 12


Finalize site to be shared with teachers
Week of March 26

Implementation
Present in person workshop to share site and explore activities
April 6


Add site link to district Google Classroom for teachers to access on their own
April 7


Reflect on workshop after presentation
Week of April 10


Share follow up Google Form for teacher feedback
Week of April 10

Evaluation
Use evaluation feedback to modify site
Week of April 17


Invite teachers in to observe or visit classrooms to help facilitate set up and implementation
Week of April 17



Sources:

Daley, E. (2003). Expanding the concept of literacy. EDUCAUSE (March/April), 33-40.

Partnership for 21st Century Skills. (2010) 21st Century Skills. Education & Competiveness: A Resource and Policy guide. P. 1-17.

Walker, S., Jameson, J., & Ryan, M. (2010), Skills and strategies for e-learning in a participatory culture. In R. Sharpe, H. Beetham, &S. de Freitas (Eds.), Rethinking Learning for a Digital Age: How Learners Are Shaping Their Own Experiences (pp. 212-224). Routledge: New York, NY.

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Tuesday, February 14, 2017

Blog Entry #5 Mini Art School

I decided to make these exercises really meaningful and practical by applying each area of the Design Basics Index to what I might see or experience in my Kindergarten classroom.  I created a short video of each experience with a reflection piece at the end.  This was a huge week of growth and creativity as I have learned to let go and fully embrace the Mini Art School portion of this course!

The first exercise was a great family project as I set the table with a canvas and oil paints for my each of my children to join in as well.  It was interesting to see the difference in color blending and art techniques from each of my children at different stages of development  (they range in age from 7-13).  This was a great reminder of the ways in which children naturally embrace creativity and the importance of allowing them freedom and space to maintain these natural tendencies.

My apologies for the volume on my reflection piece in the video.  Get ready to turn it down a bit when you come to the last frame.